#include "cEvent.h"
#include "cHwnd.h"

cEvent::cEvent(cHwnd * object)
{
    this->_object=object;
}

 cEvent::~cEvent()
{
    this->_object=NULL;
}

void cEvent::SetHwnd(cHwnd * object)
{
    this->_object=object;
}

cHwnd* cEvent::GetHwnd()
{
    return this->_object;
}

/** @brief cTimerEvent
  *
  * @todo: document this function
  */
cTimerEvent::cTimerEvent(cHwnd* object,unsigned int IdTimer):cEvent(object)
{
    this->IdTimer=IdTimer;
}
